

The Tarot-Forged Card Game





High-impact damage. Fast pressure. Embers cards reward going wide and burning hot — overwhelming force with every draw.
Sustain, recovery, and card flow. Tides cards play the long game — fluid and reactive, their power grows in the spaces between moves.
Cuts opponent resources. Denies options. Daggers cards punish greed and reward surgical play — every cut calculated, every move deliberate.
Defensive positioning and resource leads. Spoils cards reward patience — building slow, absorbing pressure, and winning through attrition.
Choose 50 cards from across the four suits. Balance your Aspects, manage your Orb costs, and forge a strategy from the darkness.
1v1 matches lasting 7–10 turns. Draw, play, and outmaneuver. Every card played shifts the tide — nothing is certain until the last draw.
Reduce your opponent to zero. Ascend the ranks. The Arcana does not forget who has bowed before it.
142 cards. Infinite combinations. One throne.